Contributions at Gameloft

Logo of Gameloft

After 3 years of hiatus in game development, I managed to get a job at Gameloft Budapest as a game developer in 2021. I joined the developer team of the mobile game "Dragon Mania Legends".

I was responsible for adding features like the Dragon's Hoard (a shop-like system where players can purchase bigger and bigger packages of goods) and the Tyrant element (a new elements of dragons with a unique skill), and fixing bugs. I also had the chance to work in Unity from time to time through Game Jams.

I left the company in 2023 when the Budapest site got closed. My last feature was the Dragon Runner mini-game, where I was responsible for the gameplay logic: controls, shooting mechanic, collision detection, generating levels, parallax effect, milestone system, etc. I also created a level editor tool to enable easy creation of levels segments for game designers.