The Fist of The Perfect Beard is a side-scroller beat 'em up game written in C++, using SFML (Simple and Fast Multimedia Library).
I love the hack 'n' slash / beat 'em up type of games for a long time now. I like the freedom in these type of games where the players can connect different kind of attacks and come up with their own combos. I played with lots of these games, but none of them were like what I had in mind, so I decided to create my own hack 'n' slash / beat 'em up game.
The game can be downloaded by following the links below:
The GitHub repository of the game can be found here.
After using Unity for more than 2 years, I also got interested in using a game engine which uses C++ (my primary programming language). I watched the official Unreal Engine Kickstart for Developers training video, and I also started a course on Udemy about UE4 to learn the basics.
I recently started working on my own game engine. The engine, called Indomitable Engine, currently has a game object system with different components (input handling component, sprite displaying component, etc.). It uses SFML (Simple and Fast Multimedia Library) in the background, but I plan to replace it with my own code so the engine won't depend on any other libraries.